Okay, so, I’ve been messing around with this 2v2 deck thing in Clash Royale, and let me tell you, it’s been a wild ride. I started off just throwing cards together, you know, the usual stuff. I thought, “Hey, I’ll just pick some strong cards and hope for the best.” Big mistake. Huge.
First, I tried to pair a Lava Hound with some random support troops. It was a disaster. My partner was running some kind of Hog Rider deck, and we had zero synergy. It felt like we were playing two different games. We got crushed. I mean, totally demolished. Like, they didn’t even break a sweat.
So, back to the drawing board. I realized I needed to think about how my deck would work with my partner’s. We decided to try a more coordinated approach. He went with a Golem deck, and I built mine around supporting it. We added a Baby Dragon to take care of air troops that are vulnerable to Golems. I chose cards like Electro Wizard and Archers to help defend and push. It was still tough, but we started winning a few matches!
We played a bunch of games, experimenting with different combinations. One time, I used a LavaLoon deck and let the Lava Hound be a meat shield in the front. But we found out that our opponents used a lot of ground troops, and we lost badly.
- We learned that having both ground and air win conditions is super important.
- We also figured out that you can’t just throw a bunch of high-damage cards together and expect to win. You need cards that work well together and can counter your opponents’ strategies.
- You really need to pay attention to what your teammate is playing and how to support them. For example, if one person uses a lot of spells, then we need to reduce using them.
After a lot of trial and error, I think we finally hit on something good. I am currently using a Hog Rider cycle deck, and he’s running a Miner Poison deck. It’s a fast-paced, aggressive style that’s been working really well for us. The best part is, now we know how to play as a team!
Key takeaways
Honestly, building a good 2v2 deck is way harder than it looks. It’s not just about having strong cards; it’s about having the right cards that work together and with your partner’s deck. There was a lot of communication involved. After some bad losses, I feel like I have finally understood how to play 2v2.
I’m still tweaking things here and there, but I’m definitely having a lot more fun now that I’m not just randomly picking cards. It took me a while, but I feel like I’m finally getting the hang of this 2v2 thing. If you know how to make a good deck, tell me!