Alright, so I decided to dive into the world of spaceship names. You know, for games, stories, or just daydreaming. It started with a simple question: What makes a spaceship name cool? So I started, well, basically just brainstorming.

My Brain Dump
First, I just wrote down anything that came to mind. No filter, just pure word vomit. Here’s a taste of what that looked like:
- Starfire
- Voidhawk
- Nebula Runner
- Cosmic Ghost
- Stardust
Yeah, some were pretty generic. But hey, gotta start somewhere, right?
Getting a Bit More Organized
After the initial brain dump, I wanted some structure. Started thinking about categories, ways to group names to spark even more ideas.
I came up with some basic ones.
- Aggressive Names: Things that sound tough, intimidating. Think “Destroyer,” “Warhammer,” that kind of vibe.
- Exploration Names: These should sound curious, adventurous. “Pathfinder,” “Starseeker” – you get the idea.
- Mysterious Names: Names that hint at something unknown, maybe even a little spooky. “Void Whisper,” “Shadow Stalker” – that sort of thing.
- Elegant/Sci-fi Names: Try to sound futuristic and sleek.
The Actual “Work”
Then I spent, oh, I don’t know, a good hour or two just messing around. I used my categories as a guide, tried combining words, playing with prefixes and suffixes (like “astro-” and “-nova”). I looked up some mythology, some astronomy terms. Tried to see what sounded good together.
For aggressive names, I did the following:
- Eclipse Bringer
- Voidstorm
- Hammer of Light
Exploration names:
- Comet Chaser
- Far Wanderer
I kept a big list going, crossing things out, circling ones I liked. It was messy, but productive.

My Takeaways
What I realized is that there’s no magic formula. It’s all about what feels right. A cool name is subjective, depends on the context. But having a process, even a loose one, definitely helps generate way more ideas than just staring at a blank page.
And honestly, the most important thing? Just have fun with it. It’s spaceships, after all! How serious can it be?