I had this idea to make some kind of a system for family trees, you know, tracing bloodlines and stuff. So, I started looking into this thing called “bloodline rules match” to see how I could make it work. I mean, who doesn’t want to know where they come from, right?
First off, I did some digging around to see what was already out there. I figured there had to be some existing tools or methods to handle this kind of thing. It was a bit overwhelming at first, with all the technical jargon and complicated explanations. But I pushed through, trying to find something that made sense to me and wasn’t too complex to implement.
After a few days of searching and reading, I started to get a basic grasp of how these bloodline rules work. It’s all about matching certain criteria to determine relationships between individuals. So, I started to sketch out a simple plan on paper. I thought, okay, I need to create a database to store all the family data, and then I need to come up with some rules to link people together based on their relationships.
I decided to start small. I created a simple database with just a few fields: name, date of birth, parents, and that’s it. Then I started entering data for my own family, just to test things out. I had to play around with different formats and figure out how to best organize the information so it would be easy to use later on.
Once I had some data in the system, I started working on the matching rules. This was the tricky part. I had to think about all the different ways people could be related: parents, siblings, grandparents, cousins, and so on. I started with the most basic rules, like linking children to their parents. That seemed simple enough, but then I realized I needed to handle different scenarios, like when a parent’s information was missing or when there were multiple marriages involved.
I spent hours trying out different rules, testing them with my family data, and seeing if they produced the correct results. It was a lot of trial and error. I’d write a rule, run it, see what happened, and then tweak it again and again until it worked as expected. It was frustrating at times, but also kind of exciting when I finally got a rule to work correctly.
Here’s a basic outline of what I did:
- Set up the database: Just a simple table with names, dates of birth, and parent IDs.
- Entered family data: Started with my own family, just to keep it simple.
- Developed matching rules: These were the core of the system, figuring out how to link people based on their relationships.
- Tested and refined: I kept testing the rules with my data, making changes until they worked right.
After a lot of work, I finally had a basic system that could match bloodlines based on a set of rules. It wasn’t perfect, and it certainly wasn’t pretty, but it worked! I could enter someone’s name, and the system would show me their parents, grandparents, and even some distant relatives. It was pretty cool to see it all come together.
I know this is just a starting point. There’s so much more I could do to improve this system. I could add more complex rules, handle different family structures, and maybe even create a nice-looking interface to make it easier to use. But for now, I’m pretty happy with what I’ve accomplished. It was a fun little project, and I learned a lot along the way. Maybe I’ll keep working on it, or maybe I’ll just leave it as is. Who knows?
Anyways, that’s my story about diving into the world of bloodline rules matching. It was a wild ride, but I’m glad I did it. Hope you found it interesting, even if it’s a bit rough around the edges!